Chromatic issue tracker
It's been great so many of you are playing my game! I just wanted to use a post to keep a running list of the issues people have been experiencing, so that if you have an issue I have already seen you don't feel a need to bring it up:
-Camera scales incorrectly on larger screens
-Text sometimes does not disappear after dialogue ends
-Checkpoint can be exited again while the exit animation is playing. Dialogue can be initiated again while in dialogue.
-When a player gets hit by lightning into a wall, they get stuck there
-The melee attack is generally not good enough
-There's no indication that the return button advances text
-The player receives too much knockback upon landing a hit
-The player will sometimes massively shoot upwards upon striking an enemy below them
-It's not clear what's set dressing and what you can interact with
-Enemies can stack on top of each other
-Sock-like enemy's lunge is too unpredictable
-If killed on spikes your dead body teleports
-After getting hit you can spawn many more bubbles by spamming than before getting hit. This property is reset upon moving for some reason
-When loading in after the game quits, exp and coin values don't update.
-One coin doesn't load in correctly
Get Chromatic Pre-Demo
Chromatic Pre-Demo
The very first piece of a game about another world
Status | In development |
Author | ChromaticDev |
Genre | Platformer |
Tags | 2D, Atmospheric, Exploration, Fantasy, Metroidvania, Pixel Art, Short, Singleplayer, Unity |
More posts
- First public release!Apr 25, 2023
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